@startuml
sprite $signature [48x48/16] {
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000000000000018FFFFE8000000000000000000000000000
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0000000000000000000BFFFFFFFFFFFFFF90000000000000
0000000000000000037FFFFFFFFFFFFFFF40000000000000
0000000000000049EFFFFFFFFFFFFFFFFE00000000000000
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00000000003EFFFFFFFFFFF830004FFFFFFFFFFF90000000
0000000001EFFFFFFFFFFFA000009FFFFFFFFFFFF2000000
0000000009FFFFFEA7FFFF6000009FFFFFFFFFFFF3000000
000000000EFFFE4007FFFF1000002DFFFFFFFFFF90000000
000000002FFFF4000DFFFC00000000233333333100000000
000000003FFFF2004FFFF600000000000000000000000000
000000003FFFF200BFFFF100000000000000000000000000
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009FFFA03FFFF24FFFFA00EFFFFFFFFFFFFFFFFFFFFFF800
0019AA602FFFF8DFFFF203AAAAAAAAAAAAAAAAAAAAAA8000
000000000FFFFFFFFF900000000000000000000000000000
0000000008FFFFFFFE100000000000000000000000000000
0000000000CFFFFFF3000000000000000000000000000000
000000000007DFEA20000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_SIGNATURE(_alias) ENTITY(rectangle,black,signature,_alias,FA6 SIGNATURE)
!define FA6_SIGNATURE(_alias, _label) ENTITY(rectangle,black,signature,_label, _alias,FA6 SIGNATURE)
!define FA6_SIGNATURE(_alias, _label, _shape) ENTITY(_shape,black,signature,_label, _alias,FA6 SIGNATURE)
!define FA6_SIGNATURE(_alias, _label, _shape, _color) ENTITY(_shape,_color,signature,_label, _alias,FA6 SIGNATURE)
skinparam folderBackgroundColor<<FA6 SIGNATURE>> White
@enduml